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Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality

Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, and Christian Theobalt
Publisher: 
Chapman & Hall/CRC
Publication Date: 
2015
Number of Pages: 
431
Format: 
Hardcover
Price: 
99.95
ISBN: 
9781482243819
Category: 
Textbook
We do not plan to review this book.

Acquiring the Real World
Camera Sensor Pipeline Jan Kautz, Hendrik P.A. Lensch, Céline Loscos, and Philippe Bekaert
Stereo and Multi-View Video Laurent Lucas, Céline Loscos, Philippe Bekaert, and Adrian Hilton
Omni-Directional Video Peter Eisert and Philippe Bekaert
Range Imaging Andreas Kolb and Fabrizio Pece
Plenoptic Cameras Bastian Goldlücke, Oliver Klehm, Sven Wanner, and Elmar Eisemann
Illumination and Light Transport Martin Fuchs and Hendrik P.A. Lensch

 

Reconstruction—Data Processing Techniques
Camera Registration from Images and Video Jan-Michael Frahm and Enrique Dunn
Reconstruction of Dense Correspondences Martin Eisemann, Jan-Michael Frahm, Yannick Remion, and Muhannad Ismaël
Sensor Fusion Andreas Kolb, Jiejie Zhu, and Ruigang Yang
Mesh Reconstruction from a Point Cloud Tamy Boubekeur
Reconstruction of Human Motion Yebin Liu, Juergen Gall, Céline Loscos, and Qionghai Dai
Dynamic Geometry Reconstruction Edmond Boyer, Adrian Hilton, and Céline Loscos

 

Modeling Reality
Rigging Captured Meshes Kiran Varanasi and Edilson de Aguiar
Statistical Human Body Modeling Stefanie Wuhrer, Leonid German, and Bodo Rosenhahn
Cloth Modeling Anna Hilsmann, Michael Stengel, and Lorenz Rogge
Video-Based Character Animation Dan Casas, Peng Huang, and Adrian Hilton

 

Authentic Rendering, Display, and Perception
Image- and Video-Based Rendering Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, and Martin Eisemann
Stereo 3D and Viewing Experience Kai Ruhl
Visual Quality Assessment Holly Rushmeier

 

Applications
Facial Capture and Animation in Visual Effects Darren Cosker, Peter Eisert, and Volker Helzle
Television and Live Broadcasting Graham Thomas, Philippe Bekaert, and Robert Dawes
Web-Based Delivery of 3D Mesh Data Max Limper, Johannes Behr, and Dieter W. Fellner
Virtual Production Volker Helzle, Oliver Grau, and Thomas Knop

 

Bibliography

Index